You mean two interns without knowlege of UI design or this game? And a guy who connected this to the server.UI dev team
At 2.37 minutes there is a great new design for Spina Worker on UE5This is what happens when you start fiddling with one element in a complex system:
I don’t think many have because it’s not really an option. The old UI is what was apparently causing some lag issues when loading, etc., so that’s in part why they started from scratch (as well as easier to port to UE5).yay first time I’ve heard anyone mention rollback
Use action bars to map. Go in options and enable to show them on screen and then hit N to map whatever key you want to be on the action bar. Hit L and drag your TP chip over to the key you mapped.It took quite some time to remap, even using a screenshot of my old keyboard layout. And even now I've not figured out how to map the items (TP chip etc) yet on the keyboard. Expect there is an explanation somewhere.
Bigest issue was interpreting what the icons actually were from my screenshot, and then in some cases they had changed appearance in the new UI. Figuring out what name to search for was sometimes a trick too. Got there in the end though.
The chat is defo improved though